
New Year, New Post
Our last post was at the end of September, so it's time for another! This time we'll be showcasing new particles, a new enemy, and a...


Inventory System, First Boss, Panta, and More!
Hey everyone! We've been busy integrating some new systems into the game all the while Mike has made good progress on some characters'...

Level Pass, Interactives, and Boss Concepts
It's been two months since our last blog post, and a good amount of changes have taken place in the project! We've made several passes...

Polish & Preparation
Pushing forward! These past three months have been full of polishing and refinement in both the gameplay and art fronts. We're on the...

Asset creation sprint go!
Now that most of our gameplay mechanics are done, we've started to just focus on content creation. Characters, enemies, environments etc....